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Devlog
Fixed Boss Fight Not Working
December 03, 2024
by
Saidus
The boss remained completely inactive because the BossController script was not initialized correctly in the Boss prefab. The BossController script needed to be appropriately reassigned in order to fi...
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Fixed braindead cultists
December 01, 2024
by
Zenunim
Fixed game breaking bug which caused cultists to stand around in apathy. Version control failure resulted in reverting critical changes to weapon materials (it unassigned the materials) and cultist pl...
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Hard lock fix
December 01, 2024
by
Zenunim
Fixed hard lock inducing oversight. A certain push today reverted changes and put a box collider back on a wall that shouldn't have a box collider... resulting in hard locking player progress...
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